
Produced by Legendary Pictures and distributed by Warner Bros. Pictures
DUNE Part 2
Unreal Engine was used in the making of Dune: Part Two, but not as the primary rendering engine for the film's final visuals; instead, it served as a powerful tool for pre-visualization, pre-production planning, and as a core component of the virtual production pipeline, helping the filmmakers plan shots, stage lighting, and even create virtual set pieces and characters.